#include "mass.h"

Mass::Mass(double _w, Vector3D _p, Color _c) : weight(_w), position(_p), color(_c){
}

Mass::~Mass(){
}

Color Mass::getColor(){
	return this->color;
}

void Mass::setColor(Color _c){
	this->color = _c;
}

double Mass::getWeight(){
	return this->weight;
}

void Mass::setWeight(double _w){
	this->weight = _w;
}

Vector3D Mass::getPosition(){
	return this->position;
}

void Mass::setPosition(Vector3D _p){
	this->position = _p;
}

Vector3D Mass::getX(){
	return this->x;
}

void Mass::setX(Vector3D _x){
	this->x = _x;
}
